Senior Solutions Architect at Amazon Web Services.
As a passionate gamer and 10+ years IT professional I keep looking for
modern and efficient approaches to solving IT challenges. (TBU)
Create iOS Unity build pipelines on AWS with Jenkins and EC2 Mac instances
Every mobile game, whether it is a multiplayer or standalone game, must
build binaries. Developers of high budget, high profile AAA and AA games
tend to lean towards managing a build farm, whereas independent
developers (indies) may rely on local or third-party solutions. Managing
compute infrastructure is a time consuming and ongoing task for many
Month-long worldwide event to support open source software.
Jenkins participates in it!