Proserve consultant at Amazon Web Services.
I have been a Professional Services Consultant for 2 years, and I enjoy
helping people build effective and efficient solutions.
Create iOS Unity build pipelines on AWS with Jenkins and EC2 Mac instances
Every mobile game, whether it is a multiplayer or standalone game, must
build binaries. Developers of high budget, high profile AAA and AA games
tend to lean towards managing a build farm, whereas independent
developers (indies) may rely on local or third-party solutions. Managing
compute infrastructure is a time consuming and ongoing task for many