Create iOS Unity build pipelines on AWS with Jenkins and EC2 Mac instances
Every mobile game, whether it is a multiplayer or standalone game, must
build binaries. Developers of high budget, high profile AAA and AA games
tend to lean towards managing a build farm, whereas independent
developers (indies) may rely on local or third-party solutions. Managing
compute infrastructure is a time consuming and ongoing task for many
We wanted to share the agenda to the Contributor Summit in Orlando, Florida - as it stands at the moment.
No cost to attend. Sign up via the sign up sheet (room capacity: 30).
Event is in person only.
Orlando World Center Marriott: 8701 World Center Dr, Orlando, FL 32821 (Room: Magnolia 19)
Sept 27 - Contributor Summit @ 9AM - 5PM
Sept 28 & 29 -...